Item Data¶
This section contains the item data.
Each record is 28 bytes long.
Offset |
Length |
Description |
Notes |
---|---|---|---|
0x00 |
8 bytes |
Unknown |
Always |
0x08 |
2 bytes |
Camera Movement ID |
For single and multiple target attack |
0x0A |
2 bytes |
||
0x0C |
1 byte |
||
0x0D |
1 byte |
||
0x0E |
1 byte |
Damage Calculation |
|
0x0F |
1 byte |
Item power for damage calculation |
|
0x10 |
1 bytes |
||
0x11 |
1 bytes |
||
0x12 |
1 byte |
Attack Additional Effects |
|
0x13 |
1 byte |
Attack Additional Effects Modifier |
|
0x14 |
4 bytes |
||
0x18 |
2 bytes |
||
0x1A |
2 bytes |
Special Attack Flags |
Status Effect Change¶
Value |
Description |
---|---|
0x3F |
Chance to inflict / cure status (out of 64) |
0x40 |
Cure if was inflicted |
0x80 |
Cure if was inflicted, inflict otherwise |
Sources