Item Data

This section contains the item data.

Each record is 28 bytes long.

Offset

Length

Description

Notes

0x00

8 bytes

Unknown

Always 0xFFFFFFFFFFFFFFFF

0x08

2 bytes

Camera Movement ID

For single and multiple target attack

0x0A

2 bytes

Usage restriction bitmask

0x0C

1 byte

Target Flags

0x0D

1 byte

Attack Visual Effect ID

0x0E

1 byte

Damage Calculation

0x0F

1 byte

Item power for damage calculation

0x10

1 bytes

Condition sub menu

0x11

1 bytes

Status Effect Change

0x12

1 byte

Attack Additional Effects

0x13

1 byte

Attack Additional Effects Modifier

0x14

4 bytes

Attack status effect

0x18

2 bytes

Attack element

0x1A

2 bytes

Special Attack Flags

Condition sub menu

Value

Description

0x00

Party HP

0x01

Party MP

0x02

Party Status

Other

None

Status Effect Change

Value

Description

0x3F

Chance to inflict / cure status (out of 64)

0x40

Cure if was inflicted

0x80

Cure if was inflicted, inflict otherwise

Sources