Cosmo Memories
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FF7 Reference
FF7 Technical Reference : Cosmo Memory
About this project
Engine Basics
Kernel
Modules
Encodings
File Formats
Game Mechanics
Codices
Cosmo Memories
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FF7 Technical Reference : Cosmo Memory
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FF7 Technical Reference : Cosmo Memory
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About this project
What about Qhimm’s wiki?
Hey, that is a nice idea! I want to contribute!
Engine Basics
A modular engine
Core Modules
Modules switching workflow
Kernel
A bit of history
FF7 Kernel functionalities
RAM management
VRAM management
PSX VRAM management
CD-ROM management
PSX CD-ROM management
Game resouces
KERNEL.BIN
Command Data
Attack Data
Battle and Stats Data
Initialization Data
Item Data
Condition sub menu
Status Effect Change
Weapon Data
Armor Data
Accessory Data
Bonus Stats
Elemental Strength
Special Effect
Materia Data
Equip Effects
Materia Types
Base Types
kernel2.bin (PC)
Modules
Battle Module
Field Module
Menu Module
Mini Games Module
World Map Module
Encodings
FF7 Text Encoding
LZS Compression
File Formats
3D Models
ANM File Format
GRP File Format
HRC File Format
MAT File Format
P File Format
PLY File Format
RSD File Format
Archives
BIN File Format
BIN Archive
BIN-GZIP Archive
File Type
LGP File Format
Textures
TEX File Format
TIM File Format
Sounds
SND File Format
Game Mechanics
Characters
Equip mask
Battle
Targeting Data
Target Flags
Rows and viable targets
Flags
New target
Sample Target Flags
Cover Flags
Elements
Physical and Non-Physical elements
Status Effects
Weapon, Armor, Accessories and Items
Usage Restriction mask
Codices
Attacks Codex
Attacks Visual Effects